﻿package mortal.game.scene3D.display3d.text3d.dynamicText3d
{

    public class Text3DInfo extends Object
    {
        public var offsetY:int;
        public var width:int;
        public var height:int;
        public var targetBigImg:Text3DBigImg;

        public function Text3DInfo(param1:uint, param2:uint, param3:uint, param4:Text3DBigImg)
        {
            this.offsetY = param1;
            this.width = param2;
            this.height = param3;
            this.targetBigImg = param4;
            return;
        }// end function

    }
}
